Element types
Client-side
Server-side
Shared
In order to perform operations on MTA objects via scripting, pointers to internal classes are exported to scripts as Lua userdata. Each of these classes has a number of exported scripting functions associated with them. Elements that have a physical representation in the game are also known as Entities.
An element is a generic class that can represent almost all in-game entities. The built-in element types are:
- Matrix [OOP]